How Diablo V's caravan works
Your hub is a convoy of survivors, and it moves with you.
Diablo V has no permanently safe city. Blizzard replaced the town hub with a growing caravan of survivors that travels with the player.
Confirmed roles
- Merchants
- Companions
- Quest givers
- Narrative characters
A fifth role - upgrade stations for crafting and supply - was described as a possibility. We file it as a developer statement until it is shown.
Confirmed members
Two caravan members have been named. A former Sister of the Sightless Eye, which ties the caravan directly to the Rogue order of Diablo II. And a stranded Treasure Goblin searching for a new purpose in a ruined world - the series' running joke, reframed as a refugee.
Why this is a systems decision, not set dressing
A town is a fixed point: you always know where the vendor is. A caravan is a resource that travels, grows and presumably can be at risk. Combined with a world that reshapes itself between visits, removing the fixed hub removes the one thing in a Diablo game that never changed.
Open questions
- Can the caravan be attacked or lost?
- Does recruiting members gate services behind progress?
- Is the caravan shared in multiplayer?
- Does it have a physical location on the map at all times?
Sources
- Diablo V: Forging the Next Era Blizzard Entertainment · 13 Sep 2026 · Primary source https://news.blizzard.com/en-us/article/24297204/diablo-v-forging-the-next-era
What changed
Every correction and status change on this page is recorded here.
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Page created from the published panel recap.